Houdini – The line curve
Using a Line SOP with added normals from an Attribute Wrangle Sop, can displace terrain. Adding a Mountain SOP to the line will create a pretty natural looking river or …
3 Dimensions
Using a Line SOP with added normals from an Attribute Wrangle Sop, can displace terrain. Adding a Mountain SOP to the line will create a pretty natural looking river or …
It seems that the UV Flatten nodes likes edge loop winding in the same direction. Counter clockwise is Houdini’s winding direction that has normals facing the positive Y direction. This …
The Poly Frame Sop – Creates coordinate frame attributes for points and vertices. The current use with HDA creation is attribute @N creation on vertices. Create a Poly Frame node. …
The Houdini unity Material is a special attribute that is added to vertices using a Attribute Create SOP node. Create UVs for graph geometry. Create an Attribute Create SOP node. …
The HDA or Houdini Digital Asset is a real-time configurable model asset created in a game engine such as Unity 3D. There are simple implementations that are needed to create …
SideFX Houdini 3D procedural modeling software is by far one of the most deep and complex programs I have used in 3D. This post kicks off the start of my …