Unity3D Game Engine

Unity 3D


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SideFX Houdini

Houdini Tip – Help in the browser

As of now it seems Houdini spins up it’s own local server with QT to dish out the Help contents from inside the application. The problem is it’s is slow …

SideFX Houdini

Houdini – Create an iterated attribute name

With the BlockBegin node in Houdini it’s possible to name primitives or what not with the iteration of the BlockBegin‘s metadata(another¬†BlockBegin node). Using the code: detail(“../foreach_metadata/”, “iteration”, 0) inside the …

SideFX Houdini

Houdini – The line curve

Using a Line SOP with added normals from an Attribute Wrangle Sop, can displace terrain. Adding a Mountain SOP to the line will create a pretty natural looking river or …